When there are tanks and cops after the player, having the sensitivity issue can become very frustrating, forcing the player to retreat until they can come back at a later time. To alleviate this, players can select a character that has a low “Grafitti” state, which simplifies the commands for tagging but lowers the potential points players can earn. The problems begin with the sensitivity of the tagging mechanic, as the game picks up movement from the stick from the slightest touch, failing the motion and forcing the player to start from the beginning. While tagging smaller targets is as simple as pressing the left trigger, medium and larger targets require the player to use the left analog stick to follow the on-screen commands in succession to throw up a piece. How To Get Rid Of Nasty Roaches: Burn Your House Down! In each level, the player has a set time limit to tag a certain number of walls, cars, billboards, and other targets, while the entire Tokyo police force is set out to stop you. The emphasis on riding inline skates and tricking off objects gives the game an “extreme sports” vibe, but it is far from a Tony Hawk’s Pro Skater “clone” as it is not the main objective of the game. Jet Set Radio’s controls are eccentric at best and clumsy at worst, as it is a victim of multiple genres in one package. ![]() While I consider Jet Set Radio a masterpiece, it is far from perfect and the glaring elephant in the room is the gameplay itself. This, in itself, is a double-edged sword as many of the game’s quirks are also present in the remaster. Much of the game was left unchanged, leaving everything that made the game a cult classic intact. Years of fan demand were enough for Sega to finally remaster the iconic title for PSN, Xbox Live Arcade, PC, Vita, and mobile devices in 2012. Naganuma would take his talents to 2005’s Sonic Rush, causing Jet Set Radio to attain an added fanbase as Sonic fans found out about the game through the composer’s work. Fans would reminisce on the game’s art design, colorful cast, and the heavily sampled hip-hop soundtrack spearheaded by Hideki Naganuma. Many Western fans were niche, yet sizable enough for an Xbox exclusive sequel, Jet Set Radio Future, in 2002.įollowing JSRF, the series notoriously remained dormant despite an incredible online presence through the rest of the 2000s leading into the 2010s. ![]() The release of JSR was towards the end of the console’s lifespan, during the wave of the PlayStation 2’s release, which meant that it largely went unnoticed by the general populace although it achieved moderate success in Japan. ![]() ![]() Jet Set Radio: The Premiere Guerilla Broadcast Radio Stationĭespite this, Jet Set Radio was introduced to the world at the right time as well as ahead of its time, initially releasing on the Dreamcast in the year 2000, releasing in North America as Jet Grind Radio. (No I will not link the photo here.)įor me, it’s more than a game, but it became an identity although I wouldn’t necessarily go as far as to say it’s a “way of life.” My balance, or lack thereof, unfortunately, prohibits me from riding a pair of inlines and as the warning says when you boot the game, “vandalism is a crime,” so a spray can is something that would be the farthest from my reach. I even cosplayed one of the characters, Combo, which says a lot. It was the source of many vivid memories, music tastes, and aesthetics that continue to this day. Why did I pick that title to showcase? Well, Jet Set Radio was always a game that had been a part of who I am since my childhood. Looking back at the Steam Deck coverage, Jet Set Radio was one of the titles I tested that worked just as one would expect. Available as: Digital That “Uki-Uki-Waku-Waku” Feeling
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